September 22nd, 2007

  • roybot


They come in the night, they always come in the night.
Complete reassurance, of the company policy.
Buffer overflow.
Super fluctuation of ground based materials during the aftermath effect.
Dirigible, totally incomprehensible.
Australia funk hits.
Melons without any syrup cause cancer.

Posted by Mahjong The Wisest
  • roybot

a wacky, very long range formula with lots of variables

In this wacky, very long range formula with lots of variables, MAG is what your magic stat is*, MAP is your magic attack power [which varies among spells; see the individual spell series report for the info], MLVL is the level of the spell used [For fire29, the level is 29; does not apply to the ultima series and certain nonattacking spells], EDEF is the elemental defense** for the target [value is 1 if nonelemental attack is used], CSC stands for "criticals and supercriticals"***, which are hits that deal more damage than normal, depending on how you hit the target. DEF is the target's defense, and DMG is the damage caused. This formula relates to the damage done in the target area. To find the net damage, just multiply your result by the percentage of the area of the target covered. That is, if you only affect 70% of the target, the net damage is 70% lower than the base damage. That's a lot of variables involved! To learn how to work out this formula either by hand or by calculator, refer to the FAQ page.

Posted by Reverend Tedward Q. Porktanker